
Part 01
Start hereThe system is becoming itself
Introducing a substantial, mod-first simulation built with AI: its catalogue, origins and open questions.
Read the storyGame Engines Are Dream Engines
Read the core articles in order.

Part 01
Start hereIntroducing a substantial, mod-first simulation built with AI: its catalogue, origins and open questions.
Read the story
Part 02
Start hereThe identity, the platform, and the different ways of entering a world still taking shape.
Read the story
Part 03
Start hereExplore with Mainframe, create with Sandbox, watch with Broadcast. One engine, many focused experiences.
Read the story
Part 04
Start hereA world to play in, think with and build upon. An evolving vocabulary for experiences we have not yet designed.
Read the story
Part 05
Start hereEvents, perspectives and consequences: how a simulated world can support careful questions about agents.
Read the storyPart 06
Start hereThe introduction ends where the useful work begins: discovering what people and agents can make of an unfinished world.
Read the story